Exploring how augmented reality can contribute to engagement of teaching and learning at primary schools

Ronnie Benjamin Skolnik

How can digital learning supported by augmented reality engage students to embrace teaching at primary schools?

Digitalisation is becoming more of an integrated part of the society and individuals’ daily lives. A digital transformation can be observed in educational institutions, already from primary school level. As a consequence, students demand using technologies, when doing homework, which obliges teaching to adapt to students’ desired study methods. Moreover, senior primary school students have stated that a subject, such as history, is very demotivating for them to study, as it often requires reading long texts. In extension to digital changes and the fact that students do not find history class appealing, Augmented Reality (AR) turned out to be an appealing technology to acquire new or deepen existing knowledge, as well as creating a dynamic environment in classes. This study is exploring how AR can contribute to engage students to learn alternatively, by interacting with a prototype in or outside of the classroom. The prototype is an app, named Mendel, based on image and plane recognition. The study implies that the individual features defining Mendel, are anticipated as motivational factors to encourage students to value history class.

Can AR enhance interest and motivate senior primary school students to value history classes?

The results indicated that AR has a positive impact on engagement and motivation of students in a history class. The study evidenced that the students became engaged by help of the content of AR, which was also reflected on high test scores during the quiz, which followed. The complete research suggested visual, touch and interaction to be main characteristics when designing AR for educational institutions.

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